It seems MagT, splat5, MrT, MT, Magter has attracted the worst collection of nooblets ever seen.
Fortunately blizz has made the start a real test of just how good your team is. The pulls need to be precise and welldone or it wipes right there. Most of the fellows are complaining and saying lfg group who doesnt wipe at start.
which means repetitive groups.
I managed to complete it with some good people and we learnt a lot of stuff.
First htough we had a druid tank and dps warrio in high raiding epics who were rubbing their e-penises against each other's so hard that keal's AOE animation fails in comparison.
What was funny was that the first time on the first boss they run in after clearing and attack him.
We find a shield has popped up between us and them. They get slaughtered as we watch with great amusement.
The second time they hurry off again and the healer gets stuck outside [was drinking after all the rezing and healing].
Vanish is good.
SO then they leave after a wipe on the 2nd boss cause the warrior was ignoring the flares saying they werent important.
Between the repeated 2k aoe's and the dots on the 2 dps who were killing them [me and a mage] we wiped quick.
so then after quite a few replacements we get this awesome druid tank, a warlock and dwarf priest.
We go through without much hassle. even pulls that went bad due to bad luck were handled with little collateral [1 or 2 deaths]. We finished the 3rd boss with ease, the biggest problem was the last fellow who was a rogue be type. The boss actually went down wiht niether of us realising. The rogue surviving cause we cc'ed him and he kept on stuning and such. More of a nuisance really.
cleared the trash and on keal we wiped 17 times. the mage who had stuck with me ever since the retards and 4 replacements dropped a repair bot of all things.
But we were geting better and at it. at last 6 were due to bad luck.
what we finalyl did was ut the ranged on the bird and have them kite it, move away from it if it got close, even move melee awya from keal if it got close or a OAE spawned ontop of keal
Kela seems to be rooted to his spot, or maybe he just casts firebolts if we got out of melee range.
We dps him fast, melee only moves to the phoenix as it turns to an egg, we dps him to 50% before his gravity. at Gravity we ignore him completly and fly to the door near the healer, as 30 secs count down we meneuver to him avoiding the spheres and dps hi as much as we could.
Thing is we had 3 gavity launches. Only the warlock survived and he did an extra gravity by himself and took down keal from 8%